18.10.2009, 22:31
Quote:
Originally Posted by BeckzyBoi
Other than disabling the effects of those weapons, what other use did SetDisabledWeapons have? I think it was a silly function that didn't really make sense. I am happy SetDisabledWeapons is gone. SetPlayerArmedWeapon in OnPlayerUpdate is much better.
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2) OnPlayerUpdate is a LAG solution.
3) Also I think that is a stupid function but I think that it's UNIQUE metod for resolve this OLD BUG.
But if you have solution, and you can solve my problem with SetPlayerArmedWeapon, ok, you write in this post please.
@Seif: Also I thought that in 0.3 it was solved.