18.10.2009, 09:58
1. ToggleVehicleEngine(vehicleid,toggle)
2. ToggleVehicleLights(vehicleid,toggle)
3. Being able to use colors in dialogs
4. OnPlayerCasinoUse(playerid,moneychange,interior,ma chineid)
5. Beign able to create all types of checkpoints, in different colours and also increment of checkpoint limit
6. Add TOS option in SetPlayerChatBubble
7. SetPlayerParamsForPlayer(playerid,forplayerid,obje ctive,color) - basically making objectives in selected color to show above players like in SP
8. SetVehicleParamsForPlayer(vehicleid,playerid,objec tive,color,doorslocked,tire1,tire2,tire3,tire4) - being able to choose color of the objective and also set status of each tire (popped or fixed)
9. Remove default gates in KACC base and the elevators from army ship in SF
10. RotateObject(objectid,Float:RotX,Float:RotY,Float: RotZ,Float:Speed)
11. TogglePlayerControllableEx(playerid,toggle) - same as original one, just that this one doesn't freeze player's camera, but only character
2. ToggleVehicleLights(vehicleid,toggle)
3. Being able to use colors in dialogs
4. OnPlayerCasinoUse(playerid,moneychange,interior,ma chineid)
5. Beign able to create all types of checkpoints, in different colours and also increment of checkpoint limit
6. Add TOS option in SetPlayerChatBubble
7. SetPlayerParamsForPlayer(playerid,forplayerid,obje ctive,color) - basically making objectives in selected color to show above players like in SP
8. SetVehicleParamsForPlayer(vehicleid,playerid,objec tive,color,doorslocked,tire1,tire2,tire3,tire4) - being able to choose color of the objective and also set status of each tire (popped or fixed)
9. Remove default gates in KACC base and the elevators from army ship in SF
10. RotateObject(objectid,Float:RotX,Float:RotY,Float: RotZ,Float:Speed)
11. TogglePlayerControllableEx(playerid,toggle) - same as original one, just that this one doesn't freeze player's camera, but only character