17.10.2009, 12:31
Quote:
Originally Posted by Tigerbeast11
Код:
enum PlayerSpawnInfo { Float:PlayerX, //Line 345 Float:PlayerY, Float:PlayerZ, Float:PlayerAngle } new Float:gRandomSpawns[][PlayerSpawnInfo] = { {2493.9133, -1682.3986, 13.3382}, {-2617.5156, 1390.6353, 7.1105}, {2028.5538, 1008.3543, 10.8203}, {1541.2833, -1362.4741, 329.6457} }; //Line 357 |