14.02.2008, 19:52
UPDATED - MAJOR COMMAND UPDATES!!!!!!!!
new commandlist - remember to add the new callbacks (anything with "tAxI_" at the start is required to go under the matching script default callback) and without the new callbacks system may crash or just screw up something bad lol :P
native tAxI_OnGameModeInit()
native tAxI_OnVehicleDeath(vehicleid)
native tAxI_OnPlayerEnterVehicle(vehicleid)
native tAxI_OnVehicleMod(vehicleid,componentid)
native tAxI_OnVehicleRespray(vehicleid,color1,color2)
native tAxI_OnVehiclePaintjob(vehicleid,paintjobid)
native ToggleAutoModSave(bool:toggle)
native CreateStreamVehicle(modelid,Float
,Float:y,Float: z,Float:a,col1,col2)
native CreateTempStreamVehicle(modelid,Float
,Float:y,Fl oat:z,Float:a,col1,col2)
native GetPlayerVehicleStreamID(playerid)
native GetVehicleStreamID(vehicleid)
native SetVehicleStreamPos(vstreamid,Float
,Float:y,Floa t:z,Float:a)
native SetVehicleStreamModel(vstreamid,model)
native ChangeStreamVehiclePaintjob(vstreamid,paintjobid)
native ChangeStreamVehicleColor(vstreamid,col1,col2)
native AddStreamVehicleMod(vstreamid,componentid)
native SetStreamVehicleParamsForPlayer(vstreamid,playerid ,objective,doorslocked);
native LinkStreamVehicleToInterior(vstreamid,interiorid)
native SetStreamVehicleVirtualWorld(vstreamid,world)
new commandlist - remember to add the new callbacks (anything with "tAxI_" at the start is required to go under the matching script default callback) and without the new callbacks system may crash or just screw up something bad lol :P
native tAxI_OnGameModeInit()
native tAxI_OnVehicleDeath(vehicleid)
native tAxI_OnPlayerEnterVehicle(vehicleid)
native tAxI_OnVehicleMod(vehicleid,componentid)
native tAxI_OnVehicleRespray(vehicleid,color1,color2)
native tAxI_OnVehiclePaintjob(vehicleid,paintjobid)
native ToggleAutoModSave(bool:toggle)
native CreateStreamVehicle(modelid,Float
,Float:y,Float: z,Float:a,col1,col2)native CreateTempStreamVehicle(modelid,Float
,Float:y,Fl oat:z,Float:a,col1,col2)native GetPlayerVehicleStreamID(playerid)
native GetVehicleStreamID(vehicleid)
native SetVehicleStreamPos(vstreamid,Float
,Float:y,Floa t:z,Float:a)native SetVehicleStreamModel(vstreamid,model)
native ChangeStreamVehiclePaintjob(vstreamid,paintjobid)
native ChangeStreamVehicleColor(vstreamid,col1,col2)
native AddStreamVehicleMod(vstreamid,componentid)
native SetStreamVehicleParamsForPlayer(vstreamid,playerid ,objective,doorslocked);
native LinkStreamVehicleToInterior(vstreamid,interiorid)
native SetStreamVehicleVirtualWorld(vstreamid,world)

