local variable "KillsName" shadows a variable at a preceding level (weird)
#5

Quote:
Originally Posted by dice7
Just hit control + f and search KillsName and Kills.
I already said that I don't have the variables on the same level..
there's one other in the other command
and one other in OnPlayerDeath
that can't cause problems

Quote:
Originally Posted by dice7
And if you have to use #pragma dynamic, then you don't script efficiently. Look at YSI for example
I have optimised my script so that I don't use to large arrays
and I can't use any less memory.. I've just got a lot of arrays
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