[SOLVED]Thanks to [NT]Extremo
#6

Well,

You are closing a grouped bit of code which doesn't exist. The compiler would not crash if you have empty grouped bits of code, but you seem of closing or either opening a grouped bit of code and are not closing/opening it. This would cause your compiler to crash:

pawn Код:
main()
{
}
}
or
pawn Код:
main()
{
{
}
This counts for every function, not only for main!

PS: ViceCity, its good that people have released tutorials, because then you know "what to do" but still, you don't know "WHY" you do it, do you? I actually think this guy asking for help is smarter then you are. Anyway, not to be offensive.
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Messages In This Thread
[SOLVED]Thanks to [NT]Extremo - by Jake Canfield - 14.10.2009, 03:46
Re: [HELP]NPC's cause pawno to crash. - by Jontay - 14.10.2009, 06:13
Re: [HELP]NPC's cause pawno to crash. - by V1ceC1ty - 14.10.2009, 07:08
Re: [HELP]NPC's cause pawno to crash. - by Jake Canfield - 14.10.2009, 07:17
Re: [HELP]NPC's cause pawno to crash. - by V1ceC1ty - 14.10.2009, 07:46
Re: [HELP]NPC's cause pawno to crash. - by Extremo - 14.10.2009, 10:12
Re: [HELP]NPC's cause pawno to crash. - by Jake Canfield - 14.10.2009, 16:50
Re: [HELP]NPC's cause pawno to crash. - by Extremo - 14.10.2009, 17:04
Re: [HELP]NPC's cause pawno to crash. - by Jake Canfield - 17.10.2009, 02:47

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