11.10.2009, 09:07
Well i know your first problem;
You put to many giveplayerweapons in onplayerspawn. each player has only 3 weaponslots to code.
So delete at least 3 of them and look what happens.
If you realy want the player to have more weapons from start then i suggest you try it with 'pickups' .
Maybe if you put them on the exact spawn location then it might work.
good luck!
EDIT:
lol ye thats also the problem i didnt even saw that
You put to many giveplayerweapons in onplayerspawn. each player has only 3 weaponslots to code.
So delete at least 3 of them and look what happens.
If you realy want the player to have more weapons from start then i suggest you try it with 'pickups' .
Maybe if you put them on the exact spawn location then it might work.
good luck!
EDIT:
Quote:
|
Use the ID's, not the model IDs. |

