Quote:
|
Originally Posted by Shady91
Quote:
|
Originally Posted by dn3d
I always thought menus were quite limited to begin with, I fail to see why you think it wouldn't be useful having the ability to disable specific buttons, especially for those with account systems in their scripts and don't want login/register dialogs dissapearing when people press cancel, or having to kick players.
|
then make it when the cancel it just reaply the dialog if it kicks then its the scripters fault as on mine if you hit cancel it just re opens the dialog box i think its great they way it is now.
|
That's currently one of the solutions, however due to the escape key being bound to the second dialog button (in my case the cancel button) you're effectively removing the players ability to leave the server.