Why doesn't "SendDeathMessage(playerid,INVALID_PLAYER_ID,200); " work on some..
#4

I know what are you talking about, you made it wrong:
On disconnect function is:
SendDeathMessage(INVALID_PLAYER_ID,playerid,200)
The invalid is the killer because there is no killer, the player id is the player taht disconnects and 200 is the reason.
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