05.10.2009, 12:04
Quote:
|
Originally Posted by Matthew_Murdoch
if(strcmp(cmd, "/lock", true) == 0)
{ new carid=GetPlayerVehicleID(playerid); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { if(VehicleLocked[carid] == 0) { if(PlayerInfo[playerid][pSex] == 1) { PlayerActionMessage(playerid,15.0,"has just locked his vehicle"); } else { PlayerActionMessage(playerid,15.0,"has just locked her vehicle"); } SendClientMessage(playerid,COLOR_WHITE,"[Info:] Vehicle Locked"); VehicleLocked[carid] = 1; VehicleLockedPlayer[playerid] = carid; } } else if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) { new Float ,Float:y,Float:z;if(VehicleLockedPlayer[playerid] != 999) { GetVehiclePos(VehicleLockedPlayer[playerid], x, y, z); } if(VehicleLocked[VehicleLockedPlayer[playerid]]) { if(PlayerToPoint(5.0,playerid,x,y,z)) { if(PlayerInfo[playerid][pSex] == 1) { PlayerActionMessage(playerid,15.0,"has just unlocked his vehicle"); } else { PlayerActionMessage(playerid,15.0,"has just unlocked her vehicle"); } SendClientMessage(playerid,COLOR_WHITE,"[Info:] Vehicle Unlocked"); VehicleLocked[VehicleLockedPlayer[playerid]] = 0; VehicleLockedPlayer[playerid] = 999; } else { SendClientMessage(playerid,COLOR_GREY,"[Error:] You are not at the vehicle"); } } } return 1; } |


,Float:y,Float:z;