05.10.2009, 12:02
pawn Код:
new Float:X, Float:Y, Float:Z, Float:A;
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid, A);
Y += -1*(floatcos(-A, degrees));
X += (floatsin(A, degrees));
pawn Код:
X += (0.75 * floatsin(A, degrees));
Y += (0.75 * floatcos(A, degrees));
pawn Код:
X += (5 * floatsin(-A, degrees));
Y += (5 * floatcos(-A, degrees));

