sa-mp 0.3 bug (dini)
#1

In only sa-mp 0.3 test (build) version
in "OnPlayerSpawn" callback "dini" by DracoBlue dosen't work!

test this if you not belive me

Код:
// on top after includes:

#define PLIKGRACZA udb_encode(nazwa(playerid))

public OnPlayerSpawn(playerid){

if(dini_Isset(PLIKGRACZA,"skin")){

SetPlayerSkin(playerid,strval(dini_Get(PLIKGRACZA,"skin")));

}

}
this code doesn't work

on 0.2x work's perfectly

i sory for my bad english this problem very agry me!!GRr

Please fix this bug

sometimes on second time use "onplayerspawn" show errors



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Messages In This Thread
sa-mp 0.3 bug (dini) - by chormi - 04.10.2009, 16:51
Re: sa-mp 0.3 bug (dini) - by (Jeff) - 04.10.2009, 17:01
Re: sa-mp 0.3 bug (dini) - by krisk - 04.10.2009, 17:07
Re: sa-mp 0.3 bug (dini) - by BeckzyBoi - 04.10.2009, 18:00
Re: sa-mp 0.3 bug (dini) - by chormi - 04.10.2009, 18:28
Re: sa-mp 0.3 bug (dini) - by Correlli - 04.10.2009, 18:30
Re: sa-mp 0.3 bug (dini) - by chormi - 04.10.2009, 19:04
Re: sa-mp 0.3 bug (dini) - by Kalcor - 05.10.2009, 07:28
Re: sa-mp 0.3 bug (dini) - by chormi - 05.10.2009, 10:13
Re: sa-mp 0.3 bug (dini) - by Kalcor - 05.10.2009, 10:16

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