Locking a class...
#2

I do not believe the inbuilt class system allows for "locking" of a class, but you could simply check the players skin in the "OnPlayerRequestSpawn" callback and return zero if the player is not allowed to use that skin.
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Messages In This Thread
Locking a class... - by Puzi - 04.10.2009, 10:43
Re: Locking a class... - by ferriswheel - 04.10.2009, 10:54
Re: Locking a class... - by Puzi - 04.10.2009, 10:57
Re: Locking a class... - by ferriswheel - 04.10.2009, 11:01
Re: Locking a class... - by MadeMan - 04.10.2009, 11:10
Re: Locking a class... - by Puzi - 04.10.2009, 11:40
Re: Locking a class... - by ferriswheel - 04.10.2009, 11:49
Re: Locking a class... - by Puzi - 04.10.2009, 11:59
Re: Locking a class... - by ferriswheel - 04.10.2009, 12:12

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