Returning to Position after Death [0.3 Bug] ?
#4

Maybe your code is wrong then. You can do a 'IsPlayerConnected' check and it'll pass.

I know that if you use SetPlayerPos under OnPlayerSpawn, it won't work properly. What you have to do is under OnPlayerStateChane, if GetPlayerState==PLAYER_STATE_SPAWNED. If your SetPlayerPos is placed there, it will execute without failure.
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Messages In This Thread
Returning to Position after Death [0.3 Bug] ? - by Doktor - 03.10.2009, 17:29
Re: Returning to Position after Death [0.3 Bug] ? - by ruarai - 04.10.2009, 01:25
Re: Returning to Position after Death [0.3 Bug] ? - by ruarai - 04.10.2009, 03:54
Re: Returning to Position after Death [0.3 Bug] ? - by Joe Staff - 04.10.2009, 06:18
Re: Returning to Position after Death [0.3 Bug] ? - by Andom - 04.10.2009, 08:42
Re: Returning to Position after Death [0.3 Bug] ? - by Doktor - 04.10.2009, 12:12
Re: Returning to Position after Death [0.3 Bug] ? - by Doktor - 04.10.2009, 13:29
Re: Returning to Position after Death [0.3 Bug] ? - by Doktor - 04.10.2009, 14:37

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