02.10.2009, 20:10
OnPlayerSpawn
if([pInfo][playerid][SelectedPlayer] == 1)
SetPlayerPos(playerid,x,y,z);
(Note, you need to make an enum for the pInfo stuff)
if([pInfo][playerid][SelectedPlayer] == 1)
SetPlayerPos(playerid,x,y,z);
(Note, you need to make an enum for the pInfo stuff)

