30.09.2009, 21:47 
	
	
	Quote:
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					Originally Posted by Dabombber  
Unfortunately, it seems like large amx files can cause crashes. 
pawn Код: 
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pawn Код:
#pragma dynamic 8192
Код:
Header size: 216 bytes Code size: 776 bytes Data size: 528 bytes Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion Total requirements: 17904 bytes
Also, as said in many other topics, either make your own MAX_PLAYERS variable with the amount of players in your server, or redefine SA:MP's MAX_PLAYERS. Don't just use MAX_PLAYERS.

