[QUESTION] About Compiler in 0.3
#1

My script acquired more than 3,5MB extra in your size when compiled in this new version... Why?

Because of the increase of the limits and consequently of ARRAYS?
Example: Jailed[MAX_PLAYERS]

But I'm using custom arrays as MY_MAX_PLAYERS defined for only 50 players instead of 500, in the gamemode and in the includes
And other scripts were recompiled without acquiring an extra size...

Why I worry about that?
Because in 0.2x I had problems with random crashs that were only resolved when I got to reduce the size of the amx, using custom defines for MAX_PLAYERS, MAX_VEHICLES... and replacing arrays with [256] for [128] when appropriate.

The size of my amx now is 5,8MB, before it was 2,3MB, will I have problems with that?

Thanks
Sorry my bad english...






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Messages In This Thread
[QUESTION] About Compiler in 0.3 - by Mr.Z - 29.09.2009, 22:06
Re: [QUESTION] About Compiler in 0.3 - by Rizard - 29.09.2009, 22:35
Re: [QUESTION] About Compiler in 0.3 - by V1ceC1ty - 30.09.2009, 00:07
Re: [QUESTION] About Compiler in 0.3 - by ev0lution - 30.09.2009, 01:11
Re: [QUESTION] About Compiler in 0.3 - by Blacklite - 30.09.2009, 04:37
Re: [QUESTION] About Compiler in 0.3 - by Dabombber - 30.09.2009, 09:58
Re: [QUESTION] About Compiler in 0.3 - by Blacklite - 30.09.2009, 21:47

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