28.09.2009, 20:50
Quote:
|
Originally Posted by dlegend
if(newcar == HERE THE CARID!)
{ new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); if(strcmp(PlayerName, "Player_Name", true) == 0) { SendClientMessage(playerid, 0xFFFF00AA,"Welcome to your Car Player_Name"); } else { format(string, sizeof(string), "** Alarm bip bip bip **"); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); SendClientMessage(playerid, 0xFFFF00AA, "This car is for Player_Name only ! ! !"); RemovePlayerFromVehicle(playerid); } } werewould i put this code onplayerstatechange |

