#define and #include
#2

#include is when you "add" a include to your script look for the dutils include to fix this

#define is when you set example a word a speciffic value like #define TEAM_GROVE 1

Then if you type TEAM_GROVE later it will automaticly change it to 1 when compiled. This can make it alot easier to keep count on lots of teams for a TDM server

Editted: Typo
Reply


Messages In This Thread
#define and #include - by Bob the Builder - 28.09.2009, 16:55
Re: #define and #include - by Desert - 28.09.2009, 17:00
Re: #define and #include - by Bob the Builder - 28.09.2009, 18:23
Re: #define and #include - by Nero_3D - 28.09.2009, 18:36
Re: #define and #include - by Bob the Builder - 28.09.2009, 19:08

Forum Jump:


Users browsing this thread: 1 Guest(s)