Crash on nos add ?
#1

Hi

On spawn i do the following
Код:
if(IsBike(vehicle[playerid]))
	{
	 	bike[playerid] = 1;
	}
	else
	{
	 	AddVehicleComponent(vehicle[playerid], 1010);//The nitro
	}
This is placed under OnPlayerSpawn
The isbike function is if vehicle id = ( all bike id's ) then bike player = 1 else it adds the nitro , but on spawn with a tractor i didnt crash and i crashed with a packer. Nos Was added .

Can sombody help me with this problem

thanks in advance
Reply


Messages In This Thread
Crash on nos add ? - by hipy - 28.09.2009, 16:43
Re: Crash on nos add ? - by Desert - 28.09.2009, 17:02
Re: Crash on nos add ? - by shady91 - 28.09.2009, 17:04
Re: Crash on nos add ? - by hipy - 28.09.2009, 17:17
Re: Crash on nos add ? - by shady91 - 28.09.2009, 17:20
Re: Crash on nos add ? - by hipy - 28.09.2009, 17:27
Re: Crash on nos add ? - by shady91 - 28.09.2009, 17:37
Re: Crash on nos add ? - by hipy - 28.09.2009, 17:55
Re: Crash on nos add ? - by shady91 - 28.09.2009, 17:59
Re: Crash on nos add ? - by hipy - 28.09.2009, 18:10

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