question SetObjectMaterialText
#4

no, you don't have to use it like a sprite (I mean ld_grav:bee1), just take a texture name from ld_grav.txd, in that case bee1.
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Messages In This Thread
question SetObjectMaterialText - by Mister0 - 14.11.2019, 19:37
Re: question SetObjectMaterialText - by Mugala - 15.11.2019, 06:47
Re: question SetObjectMaterialText - by Mister0 - 15.11.2019, 13:04
Re: question SetObjectMaterialText - by Mugala - 15.11.2019, 13:21
Re: question SetObjectMaterialText - by Mister0 - 15.11.2019, 13:26
Re: question SetObjectMaterialText - by RoboN1X - 15.11.2019, 17:11
Re: question SetObjectMaterialText - by Mister0 - 15.11.2019, 17:30
Re: question SetObjectMaterialText - by RoboN1X - 15.11.2019, 17:43
Re: question SetObjectMaterialText - by Mister0 - 15.11.2019, 17:49
Re: question SetObjectMaterialText - by RoboN1X - 15.11.2019, 18:06

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