15.11.2019, 13:04
Quote:
you have to use SetObjectMaterial, instead of SetObjectMaterialText, you can change textures with that.
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Code:
SetDynamicObjectMaterial(obj, 0, 0,"ld_grav:bee1", "ld_grav.txd", 0xFFFFFFFF);
you have to use SetObjectMaterial, instead of SetObjectMaterialText, you can change textures with that.
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SetDynamicObjectMaterial(obj, 0, 0,"ld_grav:bee1", "ld_grav.txd", 0xFFFFFFFF);