06.11.2019, 22:51
The way I see it is, at the beginning of script support for SA-MP servers there was just that; scripting availability.
@Kye (this is cringy but fuck it lol)
Did everyone know how to script? Some people better than others? We're some people put at a vulnerability?
Yes and No. The solution was learning pawn, testing code, giving and getting feedback and improving.
Quote:
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Originally Posted by REYO
When mapping was introduced to the scenes of SA-MP it opened doors for vulnerable scripters to create a living , breathing and immersive environment for the player that otherwise would not have been achievable through solely scripting.
Now modelling is introduced to the scenes of SA-MP through the 0.3.DL feature, again an opportunity for vulnerable scripters and or mappers and just experienced and wanting individuals to create an artistic identity for themselves and their servers that solely scripting or mapping can't achieve on its own. Solution: To learn. This version is special to a lot of people, especially the wide genre of modders being able to indulge at creating art that can be seen by everyone through the form of downloadable features. After such a long time a new "skillset" of possibility was introduced to the scene that allowed people to create an identity for their servers. Imagine, in the days we complained about how every server was an NGG copycat; same script, same motive, same objective. Overtime this copycat mentality wore off and with DL, this started to change significantly. Some for the better, others for the worst but certainly it was sufficient to feed the thirst. |
@Kye (this is cringy but fuck it lol)

