03.11.2019, 09:29
It is impossible to prevent the use of cheaters in SA-MP, Kalcor can create a function to help server developers locate cheaters in the player folder, but there will always be changes in cheaters and the increasing difficulty in identifying them. And these changes to cheaters will be faster than our ability to find their uniqueness to combat them and prevent their use on our servers.
The best way remains to combat such irregularities is manually and with human analysis, unfortunately.
Some time ago I had created an "anti-nametag" to prevent players from using nametags/wallhacks, the practice would be 80% effective, only the nametag that doesn't use SA-MP features to display the player name if showed functional. Unfortunately I could not apply the feature as it was conflicting with other systems in my gamemode, so I left it aside for now.
https://i.imgur.com/KIiFmYH.png
The best way remains to combat such irregularities is manually and with human analysis, unfortunately.
Some time ago I had created an "anti-nametag" to prevent players from using nametags/wallhacks, the practice would be 80% effective, only the nametag that doesn't use SA-MP features to display the player name if showed functional. Unfortunately I could not apply the feature as it was conflicting with other systems in my gamemode, so I left it aside for now.
https://i.imgur.com/KIiFmYH.png