27.09.2009, 15:08
#include <a_samp>
#include <a_npc>
new Random;
public OnGameModeInit()
{
// NPCS
ConnectNPC("Grove1","grove1");
ConnectNPC("Grove2","grove2");
ConnectNPC("Grove3","grove3");
ConnectNPC("Grove4","grove4");
ConnectNPC("Grove5","grove5");
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(10) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(11) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(12) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(13) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(14) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(23) : error 017: undefined symbol "IsPlayerNPC"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Errors.
INC ?
#include <a_npc>
new Random;
public OnGameModeInit()
{
// NPCS
ConnectNPC("Grove1","grove1");
ConnectNPC("Grove2","grove2");
ConnectNPC("Grove3","grove3");
ConnectNPC("Grove4","grove4");
ConnectNPC("Grove5","grove5");
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(10) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(11) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(12) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(13) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(14) : error 017: undefined symbol "ConnectNPC"
C:\Users\Zero\Desktop\0.3 RC 7\filterscripts\GSH.pwn(23) : error 017: undefined symbol "IsPlayerNPC"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Errors.
INC ?