25.10.2019, 15:26
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Those things will never be added to samp officially, I just develop samp how I wanted it. But if that's what your community wants, go ahead and add it.
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I was surprised when I found out SA-MP 0.1 allowed colored player markers/arrows above their heads. Why not colored objective markers above players/vehicles/actors, colored checkpoints etc. I know you may not necessarily want them or find a use for such a minor feature like this, but somewhere someone would, and there is no harm in allowing them to do so. They would still look better than the enex objects added by SA-MP.
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Players want to be where other players are. The features, scripts are all secondary considerations.
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One thing we haven't yet discussed, which is common to both topics of version reunting and anticheat, is SendClientCheck. On 0.3.DL, you can use it to calculate hashes from client-side memory ranges, which has led many servers to discover better means to protect against prohibited software. Why should this feature be restricted to 0.3.DL only, if you want to give better anticheat protection to server owners?