Move Object and reconnect (0.3.DL?)
#7

The server also calculates the movement in order to (somewhat) accurately call OnObjectMoved. When a player joins, you can loop through all objects, see if they are moving, and inform the player of the movement with the proper RPC. I suppose you'd have to use YSF for most of this though.
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Messages In This Thread
Move Object and reconnect (0.3.DL?) - by ATomas - 23.04.2019, 20:01
Re: Move Object and reconnect (0.3.DL?) - by BloodMaster - 02.05.2019, 13:44
Re: Move Object and reconnect (0.3.DL?) - by niCe - 02.05.2019, 22:38
Re: Move Object and reconnect (0.3.DL?) - by ATomas - 07.05.2019, 12:49
Re: Move Object and reconnect (0.3.DL?) - by DRIFT_HUNTER - 11.05.2019, 20:36
Re: Move Object and reconnect (0.3.DL?) - by ATomas - 12.05.2019, 20:53
Re: Move Object and reconnect (0.3.DL?) - by IllidanS4 - 24.10.2019, 00:14
Re: Move Object and reconnect (0.3.DL?) - by zinadoll - 14.11.2019, 22:50
Re: Move Object and reconnect (0.3.DL?) - by finntreutelka - 13.06.2020, 01:28

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