27.09.2009, 11:34
Same thing, /save.
If you do save while on foot, you'll get, for example
Explination:
AddPlayerClass(skin, Float, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
The ones you're interested in, is the Float, Float:y, Float:z.
That's coordinates only.
Let's say you get this when you do /save
The coordinates only is then;
If you do save while on foot, you'll get, for example
pawn Код:
AddPlayerClass(250,-2720.1086,-318.3121,7.8438,43.699,0,0,0,0,0,0);
AddPlayerClass(skin, Float, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
The ones you're interested in, is the Float, Float:y, Float:z.
That's coordinates only.
Let's say you get this when you do /save
Код:
AddPlayerClass(250,-2720.1086,-318.3121,7.8438,43.699,0,0,0,0,0,0);
Код:
-2720.1086,-318.3121,7.8438