26.09.2019, 20:31
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That should not be an issue. It might even be faster: when you have 20 players in the same virtual/main world they must all be synced all the time. When everyone is in a seperate world this is not the case.
Atleast that is what I suspect. It seems most logic that way. Correct me if I am wrong, anyone. |
From what i know changing virtual world only affect what players sees, what is loaded for him (objects, cars, other players etc.). It can help if someone has old pc, getting rid of other players models could increese fps for them.
As to the server, it doesn't matter at all how many you use as long as you in the max limit of virtual worlds.

