Quote:
Originally Posted by Calgon
Quote:
Originally Posted by Pawnsta
Quote:
Originally Posted by Calgon
Quote:
Originally Posted by 0xF29323
pawn Код:
PlayerDeath[playerid]++; if(PlayerDeath[playerid] == 5) { Ban(playerid); }
than every 3 seconds the PlayerDeath var is set to 0.
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You're not resetting it. That's just going to ban them on 5 deaths.
Use SetTimerEx() to reset their deaths and make a public to set PlayerDeaths to 0.
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I do reset it.. lol. My server wouldn't have 60 players on right now if I didn't.
It's on another timer which I use for alot of other things, no point of posting it, it does a loop with one line of code (PlayerDeath[i(loop variable)] = 0 
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First of all, I don't know you so don't make assumptions out nor do I know of your server.
Post the lines that reset the deaths; including the for() statement.
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Are you blind? I already posted the code, and I already told you that the death resets to 0 on a timer, which I won't post, because it has other things in it.
Look at the first post which I replied to you, I told you I reset the variable..