26.09.2009, 13:07
Quote:
Originally Posted by Karlip
Also doesn't work for me, but i added a simple variable to fix it.
Make a variable to check if the player has just connected( = 1; on OnPlayerConnect) then after going to OnPlayerRequestClass, check if they've just connected, show them the dialog and set the variable to false. |
so it might get fixed in the next version,
thanks any ways ^^ it'll work this way
