Quote:
Originally Posted by Incognito
Thanks.
Okay, the crash I spoke of earlier was actually a rather nasty bug in the plugin that caused the server to shut down as soon as any IRC callbacks began to be executed. (As of this edit, my DNS plugin has also been updated to reflect these changes, as it uses the same queuing system.)
I made one other fix and two small additions as well. Here is the changelog:
Quote:
- Fixed bug that crashed the server when internal callback queue began to be filled
- Fixed bug with bots in groups that caused IRC_OnUserSay to not be called for individual private messages
- Added check to IRC_AddToGroup that prevents bots from being added to a group more than once
- Added extra argument to IRC_JoinChannel that lets bots specify a channel key
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Download links are on the first page.
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Ah nice work mate, i helped a gaming server setup an irc channel for there sync bots and the bots would keep repeating the last thing it said then crash in most cases hope this fix's it keep up the good work mate