07.05.2019, 12:49
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Last edited by ATomas; 07/07/2020 at 10:45 PM.
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To fix this problem, use MoveObject again when the player connects to the server. I think SA-MP could fix this bug in the next version.
It's a bad solution. When player connect to server the object doesn't move. When send MoveObject object start from bad (old) position.
Why use a foreign streamer plugin? I created my own streamer plugin over which I have 100% control and not crash my server.
Quote:
You can divide the long distance into multiple shorter ones to make server-sided synchronized movement. |
Why use a foreign streamer plugin? I created my own streamer plugin over which I have 100% control and not crash my server.