Problem with selectable textdraws
#1

There is 3selectable textdraws (Select, <- Prev and Next ->)
When I hover mouse to Select, it works fine but when i hover mouse to Prev or Next, it selects multi options



If i hover cursor to Prev, it selects all options that are available

Textdraw
PHP Code:
new PlayerText:SkinSelectTD[MAX_PLAYERS][5];
public 
OnPlayerConnect(playerid){
    
SkinSelectTD[playerid][0] = CreatePlayerTextDraw(playerid121.332351129.916671"box");
    
PlayerTextDrawLetterSize(playeridSkinSelectTD[playerid][0], 0.00000028.319175);
    
PlayerTextDrawTextSize(playeridSkinSelectTD[playerid][0], 262.0000000.000000);
    
PlayerTextDrawAlignment(playeridSkinSelectTD[playerid][0], 1);
    
PlayerTextDrawColor(playeridSkinSelectTD[playerid][0], -1);
    
PlayerTextDrawUseBox(playeridSkinSelectTD[playerid][0], 1);
    
PlayerTextDrawBoxColor(playeridSkinSelectTD[playerid][0], 130);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][0], 0);
    
PlayerTextDrawSetOutline(playeridSkinSelectTD[playerid][0], 0);
    
PlayerTextDrawBackgroundColor(playeridSkinSelectTD[playerid][0], 255);
    
PlayerTextDrawFont(playeridSkinSelectTD[playerid][0], 1);
    
PlayerTextDrawSetProportional(playeridSkinSelectTD[playerid][0], 1);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][0], 0);
    
SkinSelectTD[playerid][1] = CreatePlayerTextDraw(playerid125.849227137.500045"");
    
PlayerTextDrawLetterSize(playeridSkinSelectTD[playerid][1], 0.0000000.000000);
    
PlayerTextDrawTextSize(playeridSkinSelectTD[playerid][1], 132.000000186.000000);
    
PlayerTextDrawAlignment(playeridSkinSelectTD[playerid][1], 1);
    
PlayerTextDrawColor(playeridSkinSelectTD[playerid][1], -1);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][1], 0);
    
PlayerTextDrawSetOutline(playeridSkinSelectTD[playerid][1], 0);
    
PlayerTextDrawBackgroundColor(playeridSkinSelectTD[playerid][1], 65);
    
PlayerTextDrawFont(playeridSkinSelectTD[playerid][1], 5);
    
PlayerTextDrawSetProportional(playeridSkinSelectTD[playerid][1], 0);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][1], 0);
    
PlayerTextDrawSetPreviewModel(playeridSkinSelectTD[playerid][1], 0);
    
PlayerTextDrawSetPreviewRot(playeridSkinSelectTD[playerid][1], 0.0000000.0000000.0000001.000000);
    
SkinSelectTD[playerid][2] = CreatePlayerTextDraw(playerid167.715972366.166717"<Prev");
    
PlayerTextDrawLetterSize(playeridSkinSelectTD[playerid][2], 0.4000001.600000);
    
PlayerTextDrawAlignment(playeridSkinSelectTD[playerid][2], 1);
    
PlayerTextDrawColor(playeridSkinSelectTD[playerid][2], -2139062017);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][2], 0);
    
PlayerTextDrawSetOutline(playeridSkinSelectTD[playerid][2], 0);
    
PlayerTextDrawBackgroundColor(playeridSkinSelectTD[playerid][2], 255);
    
PlayerTextDrawFont(playeridSkinSelectTD[playerid][2], 1);
    
PlayerTextDrawSetProportional(playeridSkinSelectTD[playerid][2], 1);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][2], 0);
    
PlayerTextDrawSetSelectable(playeridSkinSelectTD[playerid][2], true);
    
SkinSelectTD[playerid][3] = CreatePlayerTextDraw(playerid173.338195348.666870"Next>");
    
PlayerTextDrawLetterSize(playeridSkinSelectTD[playerid][3], 0.4000001.600000);
    
PlayerTextDrawAlignment(playeridSkinSelectTD[playerid][3], 1);
    
PlayerTextDrawColor(playeridSkinSelectTD[playerid][3], -2139062017);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][3], 0);
    
PlayerTextDrawSetOutline(playeridSkinSelectTD[playerid][3], 0);
    
PlayerTextDrawBackgroundColor(playeridSkinSelectTD[playerid][3], 226);
    
PlayerTextDrawFont(playeridSkinSelectTD[playerid][3], 1);
    
PlayerTextDrawSetProportional(playeridSkinSelectTD[playerid][3], 1);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][3], 0);
    
PlayerTextDrawSetSelectable(playeridSkinSelectTD[playerid][3], true);
    
SkinSelectTD[playerid][4] = CreatePlayerTextDraw(playerid172.401123332.333251"Select");
    
PlayerTextDrawLetterSize(playeridSkinSelectTD[playerid][4], 0.4000001.600000);
    
PlayerTextDrawAlignment(playeridSkinSelectTD[playerid][4], 1);
    
PlayerTextDrawColor(playeridSkinSelectTD[playerid][4], -2139062017);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][4], 0);
    
PlayerTextDrawSetOutline(playeridSkinSelectTD[playerid][4], 0);
    
PlayerTextDrawBackgroundColor(playeridSkinSelectTD[playerid][4], 255);
    
PlayerTextDrawFont(playeridSkinSelectTD[playerid][4], 1);
    
PlayerTextDrawSetProportional(playeridSkinSelectTD[playerid][4], 1);
    
PlayerTextDrawSetShadow(playeridSkinSelectTD[playerid][4], 0);
    
PlayerTextDrawSetSelectable(playeridSkinSelectTD[playerid][4], true);
    return 
1;

Reply


Messages In This Thread
Problem with selectable textdraws - by akib - 14.04.2019, 07:58
Re: Problem with selectable textdraws - by Jstylezzz - 14.04.2019, 19:24

Forum Jump:


Users browsing this thread: 1 Guest(s)