Check if point is occupied
#6

Quote:
Originally Posted by v1k1nG
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I didn't put my idea under any public function. If you do use SetSpawnInfo under OnPlayerDeath obviously that code will be read by the server under OnPlayerDeath and so when player dies. If you put it under OnPlayerConnect for example it will be read only once when player connects.

I think you need more basic knowledge, you should check samp wiki more often https://sampwiki.blast.hk/wiki/Main_Page.
No dude, I want them to spawn on another random point purposely, I have enough knowledge about the way it works, but the concept is that they will respawn again and again till I write the command again.
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Messages In This Thread
Check if point is occupied - by Viggo - 03.04.2019, 17:17
Re: Check if point is occupied - by v1k1nG - 03.04.2019, 17:47
Re: Check if point is occupied - by Viggo - 03.04.2019, 17:49
Re: Check if point is occupied - by Private200 - 03.04.2019, 17:54
Re: Check if point is occupied - by v1k1nG - 03.04.2019, 17:55
Re: Check if point is occupied - by Viggo - 03.04.2019, 17:59
Re: Check if point is occupied - by v1k1nG - 03.04.2019, 18:00
Re: Check if point is occupied - by Viggo - 03.04.2019, 18:01
Re: Check if point is occupied - by v1k1nG - 03.04.2019, 18:02
Re: Check if point is occupied - by RedFusion - 03.04.2019, 18:03
Re: Check if point is occupied - by Viggo - 03.04.2019, 18:03
Re: Check if point is occupied - by v1k1nG - 03.04.2019, 18:06
Re: Check if point is occupied - by Private200 - 03.04.2019, 18:08
Re: Check if point is occupied - by Viggo - 03.04.2019, 18:08
Re: Check if point is occupied - by Viggo - 03.04.2019, 18:13
Re: Check if point is occupied - by CONTROLA - 04.04.2019, 08:57
Re: Check if point is occupied - by Viggo - 04.04.2019, 10:40

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