Help with Dialog
#3

I am not really understanding it. I have the code below that I am working on:

Defined above:
pawn Код:
#define DIALOG_SELLWEAPON 1384
The command:
pawn Код:
CMD:sellweapons(playerid, params[])
{
    new giveplayerid;
    if(sscanf(params, "i", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: /offerweapons [Playerid]");
    ShowPlayerDialog(giveplayerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
    return 1;
}
On Dialog Reponse:
pawn Код:
if(dialogid == DIALOG_SELLWEAPON)
{
    if(response == 0)
    {
        SendClientMessage(playerid, COLOR_ERROR, "You canceled the purchase.");
        return 1;
    }
    switch(listitem)
    {
        case 0:
        {
            if(GetPlayerMoney(playerid) < 2500)
            {
                SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Silenced 9mm");
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
                return 1;
            }
            GivePlayerMoney(playerid,-2500);
            SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
            SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Silenced 9mm. You were charged $2500");
            GivePlayerWeapon(playerid,23,100);
            ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
        }
        case 1:
        {
            if(GetPlayerMoney(playerid) < 3900)
            {
                SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy Tec9 ($3900)");
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
                return 1;
            }
            GivePlayerMoney(playerid,-3900);
            SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
            SendClientMessage(playerid, 0x00C7FFAA, "You have bought Tec9. You were charged $3900");
            GivePlayerWeapon(playerid,32,500);
            ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
        }
        case 2:
        {
                    if(GetPlayerMoney(playerid) < 4000)
            {
                SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Sawn Off Shotguns ($4000)");
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
                return 1;
            }
            GivePlayerMoney(playerid,-4000);
            SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
            SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Sawn Off Shotguns. You were charged $4000");
            GivePlayerWeapon(playerid,26,30);
            ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
        }
        case 3:
        {
                    if(GetPlayerMoney(playerid) < 20000)
            {
                      SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                  SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy Sniper Rifle ($20000)");
                  ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
            return 1;
            }
            GivePlayerMoney(playerid,-20000);
            SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
            SendClientMessage(playerid, 0x00C7FFAA, "You have bought Sniper Rifle. You were charged $20000");
            GivePlayerWeapon(playerid,34,30);
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
        }
        case 4:
        {
                  if(GetPlayerMoney(playerid) < 8000)
              {
                    SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a AK-47 ($8000)");
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
            return 1;
            }
             GivePlayerMoney(playerid,-8000);
             SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
             SendClientMessage(playerid, 0x00C7FFAA, "You have bought a AK-47. You were charged $8000");
                GivePlayerWeapon(playerid,30,200);
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
            }
            case 5:
            {
                if(GetPlayerMoney(playerid) < 500)
                {
                    SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                    SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy Armor ($500)");
                    ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
                    return 1;
                }
                GivePlayerMoney(playerid,-500);
                SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
                SendClientMessage(playerid, 0x00C7FFAA, "You have bought Armor. You were charged $500");
                SetPlayerArmour(playerid, 100);
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
            }
            case 6:
            {
                if(GetPlayerMoney(playerid) < 4000)
                {
                    SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase Failed_|");
                    SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy 3 Blocks of C4 ($4000)");
                    ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
                    return 1;
                }
                if(HasC4[playerid] == 1)
                {
                    SendClientMessage(playerid, COLOR_ERROR, "You already have C4 on you. You cannot buy more C4.");
                    return 1;
                }
                GivePlayerMoney(playerid,-4000);
                SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Purchase_|");
                SendClientMessage(playerid, 0x00C7FFAA, "You have bought 3 Blocks of C4. You were charged $4000");
                HasC4[playerid] =1;
                ShowPlayerDialog(playerid, DIALOG_SELLWEAPON, DIALOG_STYLE_LIST, "{33CCFF}Weapon Dealer","{33CCFF}1. {FFFFFF}[100 Ammo] Silenced 9mm ($2500)\n{33CCFF}2. {FFFFFF}[500 Ammo] Tec9 ($3900)\n{33CCFF}3. {FFFFFF}[30 Ammo] Sawn Off Shotguns ($4000)\n{33CCFF}4. {FFFFFF}[30 Ammo] Sniper Rifle ($20000)\n{33CCFF}5. {FFFFFF}[200 Ammo] AK-47 ($8000)\n{33CCFF}6. {FFFFFF}Armor ($500)\n{33CCFF}7. {FFFFFF}3 Blocks of C4 ($4000)","Okay","Cancel");
            }
        }
    }
Reply


Messages In This Thread
Help with Dialog - by gunthergb - 30.03.2019, 12:03
Re: Help with Dialog - by mongi - 30.03.2019, 17:29
Re: Help with Dialog - by gunthergb - 30.03.2019, 20:28
Re: Help with Dialog - by Kincaid - 31.03.2019, 10:13
Re: Help with Dialog - by gunthergb - 03.04.2019, 03:02

Forum Jump:


Users browsing this thread: 1 Guest(s)