29.03.2019, 15:08
Quote:
I need a way to loop through this coordinates and check if the player is in a range of them.
pawn Code:
|
Code:
new rand = random(12); SpawnPlayer(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2]); SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);