26.03.2019, 18:42
So i added what SymonClash said.
and added what Pottus
It works. But not everything.
The full code:
1. I have argument mismatch on:
and on:
I tried changing 210 with 210.0 and again its the same.
2. When i decrease my vehicle speed and gets below 210. it should send the message:
But it doesnt work?. There is no message send
and added what Pottus
It works. But not everything.
The full code:
Code:
new IsWanted[MAX_PLAYERS]; static bool:IsSpeeding[MAX_PLAYERS]; GetVehicleSpeed(vehicleid, type) { //Type 1: MPH - Any other type: KM/H //GetVehicleSpeed(GetPlayerVehicleID(playerid), 1); new s; new Float:x, Float:y, Float:z; GetVehicleVelocity(vehicleid, x, y, z); switch(type) { case 1: s = floatround((floatsqroot(floatpower(x, 2) + floatpower(y, 2) + floatpower(z, 2)))*112.1577, floatround_round); default: s = floatround((floatsqroot(floatpower(x, 2) + floatpower(y, 2) + floatpower(z, 2)))*180.5000, floatround_round); } return s; } public OnPlayerUpdate(playerid) { new seat = GetPlayerVehicleSeat(playerid); if(IsSpeeding[playerid]) { if(seat == -1) { IsSpeeding[playerid] = false; } if(seat == 0) { if(GetVehicleSpeed(GetPlayerVehicleID(playerid)) <= 210) { IsSpeeding[playerid] = false; SendClientMessage(playerid, COLOR_RED, "You stopped driving fast, watch out for the cops"); } } } else { if(seat == 0) { if(GetVehicleSpeed(GetPlayerVehicleID(playerid)) >= 210) { SendClientMessage(playerid, COLOR_RED, "You are drivin too fast, thw cops are going to chase you now!"); IsWanted[playerid] = 1; } } } return 1; }
1. I have argument mismatch on:
Code:
if(GetVehicleSpeed(GetPlayerVehicleID(playerid)) <= 210)
Code:
if(GetVehicleSpeed(GetPlayerVehicleID(playerid)) >= 210)
2. When i decrease my vehicle speed and gets below 210. it should send the message:
Code:
SendClientMessage(playerid, COLOR_RED, "You stopped driving fast, watch out for the cops");