24.03.2019, 17:26
Quote:
What I did in the tutorial was set up the dff as ID -2000. Every model in GTASA has an ID, which you pass to the CreateObject function.
In test_cmds.pwn script, there are commands /crobj and /selobj. So I just did /crobj -2000. Then /selobj can be used to select the object with the mouse cursor and move it around. |