[Include] DissolvePlayerScreen
#5

Quote:
Originally Posted by Pottus
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You should add different dissolve types with different effects. Like timing, ambient fading overlay etc. Which means creating a function CreateDissolveType().
Yea, that's cool.
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Messages In This Thread
DissolvePlayerScreen - by RIDE2DAY - 10.03.2019, 12:11
Re: DissolvePlayerScreen - by Pottus - 10.03.2019, 18:21
Re: DissolvePlayerScreen - by TheToretto - 10.03.2019, 19:33
Re: DissolvePlayerScreen - by cuber - 10.03.2019, 21:21
Re: DissolvePlayerScreen - by FinStar - 10.03.2019, 22:12
Re: DissolvePlayerScreen - by N0FeaR - 11.03.2019, 04:45
Re: DissolvePlayerScreen - by N3cromancer - 11.03.2019, 06:03
Re: DissolvePlayerScreen - by Pottus - 11.03.2019, 16:17
Re: DissolvePlayerScreen - by Chaprnks - 21.03.2019, 16:29

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