05.03.2019, 19:18
Quote:
You need to put a little delay between TogglePlayerSpectating and PlayerSpactatePlayer/Vehicle if you just switched virtual worlds.
Regarding the IsBeingSpeced issue, you might want to use a simple loop to determine whether or not a player is spectating them. You'd need a loop to prevent it from reseting anyway in case there are 2 players spectating. |