28.02.2019, 11:49
Finally got it...
Another one:
Same address different base, what does it mean?
EDIT: Something else,
I removed over 800 objects one by one because that's what the editor does. Could this be the thing that's causing these crashes?
Код:
SA-MP 0.3.7 Exception At Address: 0x007324B6 Base: 0x04480000 Registers: EAX: 0xC1000000 EBX: 0x0000002F ECX: 0x16C0A9A8 EDX: 0x000000C7 ESI: 0x00000007 EDI: 0x0ED855D8 EBP: 0x17B71C88 ESP: 0x0028FCA4 EFLAGS: 0x00210293 Stack: +0000: 0x04640D48 0x04640D48 0x000000C7 0x00000000 +0010: 0xFFFFFFFF 0x00FFFFFF 0x0028FD14 0x08FE9574 +0020: 0x62BC2DC4 0x00000001 0x07481D80 0x0AD95D10 +0030: 0x00000001 0x0028FCF8 0x6B65017F 0x0000001C +0040: 0x0028FCF8 0x67315F47 0x08FE9574 0x0028FD14 +0050: 0x0AD95AE0 0x0028FD1C 0x6B64CD5E 0x07481D80 +0060: 0x0028FD14 0x0000001C 0x071BE2E0 0x00000000 +0070: 0x0000001C 0x00000001 0x0028FD50 0xBEEE4600 +0080: 0x0000001C 0x00000001 0xD9B83032 0x000000C8 +0090: 0x00000000 0x434788DD 0x00000000 0x0028FD2C +00A0: 0x0028FF78 0x76B77D59 0x00732639 0x17B71C88 +00B0: 0x000000C7 0x050116B8 0x00732BDC 0x04640D48 +00C0: 0x17B71C88 0x000000C7 0x76B77D59 0x0000001A +00D0: 0x04011B54 0x00733F2A 0x05011600 0x446A8367 +00E0: 0x00000001 0x045203A7 0x0053E01E 0x00000000 +00F0: 0x0053EAA6 0x03FD9AE4 0x0053EAC4 0x43C80000 +0100: 0x43960000 0x0053ECC2 0x00000001 0x00619B71 +0110: 0x0000001A 0x00000001 0x00000001 0x0000000A +0120: 0x00748DA0 0x0000001A 0x00000001 0x750A1245 +0130: 0x00000000 0x0028FF88 0x7EFDE000 0x01FA0000 +0140: 0x4DFBCEB6 0x03FA10F0 0x00000008 0x00000100 +0150: 0x00000008 0x00000102 0x43C80000 0x43960000 +0160: 0x00000000 0x00000000 0x00000320 0x00000258 +0170: 0x00000000 0x00000001 0x00670496 0x00000113 +0180: 0x00000001 0x00000000 0x001D0618 0x00000190 +0190: 0x0000012C 0x0000002C 0x0028FE2C 0x00825EA4 +01A0: 0x750A1245 0x00000000 0x7EFDE000 0xFFFFFFFF +01B0: 0x00821D17 0x00000065 0x00000065 0x0028FF88 +01C0: 0x008246F1 0x00400000 0x00000000 0x01AE3068 +01D0: 0x0000000A 0x00000094 0x00000006 0x00000001 +01E0: 0x00001DB1 0x00000002 0x76726553 0x20656369 +01F0: 0x6B636150 0x00003120 0x00000000 0x00000000 +0200: 0x00000000 0x00000000 0x00000000 0x00000000 +0210: 0x00000000 0x00000000 0x00000000 0x00000000 +0220: 0x00000000 0x00000000 0x00000000 0x00000000 +0230: 0x00000000 0x00000000 0x00000000 0x00000000 +0240: 0x00000000 0x00000000 0x00000000 0x00000000 +0250: 0x00000000 0x00000000 0x00000000 0x00000000 +0260: 0x00000000 0x00824588 0x0028FF88 0x00000000 +0270: 0x7EFDE000 0xC0000005 0x00000000 0x01AE3068 SCM Op: 0x6BD, lDbg: 0 LastRendObj: 982 Game Version: US 1.0 State Information: Ped Context: 0 P1 (19,266)
Код:
SA-MP 0.3.7 Exception At Address: 0x007324B6 Base: 0x04190000 Registers: EAX: 0xC1000000 EBX: 0x0000002F ECX: 0x1626DA30 EDX: 0x000000E3 ESI: 0x00000007 EDI: 0x173332D0 EBP: 0x174963B4 ESP: 0x0028FCA4 EFLAGS: 0x00010293 Stack: +0000: 0x04350D48 0x04350D48 0x000000E3 0x00000000 +0010: 0xFFFFFFFF 0xFFFFFFFF 0x00FFFFFF 0x07BD879C +0020: 0x62BC2DC4 0x00000001 0x019A4180 0x071E7E30 +0030: 0x00000001 0x0028FCF8 0x6B65017F 0x0000001C +0040: 0x0028FCF8 0x67315F47 0x07BD879C 0x0028FD14 +0050: 0x071E7C00 0x0028FD1C 0x6B64CD5E 0x019A4180 +0060: 0x0028FD14 0x0000001C 0x071DE2E0 0x00000000 +0070: 0x0000001C 0x00000001 0x0028FD50 0xBE891A00 +0080: 0x0000001C 0x00000001 0xC30F428C 0x000000E4 +0090: 0x00000000 0x4363BB73 0x00000000 0x0028FD2C +00A0: 0x0028FF78 0x76B77D59 0x00732639 0x174963B4 +00B0: 0x000000E3 0x04C316B8 0x00732BDC 0x04350D48 +00C0: 0x174963B4 0x000000E3 0x76B77D59 0x0000001A +00D0: 0x047814C4 0x00733F2A 0x04C31600 0x44686FC2 +00E0: 0x00000001 0x042303A7 0x0053E01E 0x00000000 +00F0: 0x0053EAA6 0x04749AE4 0x0053EAC4 0x43C80000 +0100: 0x43960000 0x0053ECC2 0x00000001 0x00619B71 +0110: 0x0000001A 0x00000001 0x00000001 0x0000000A +0120: 0x00748DA0 0x0000001A 0x00000001 0x750A1245 +0130: 0x00000000 0x0028FF88 0x7EFDE000 0x01EC0000 +0140: 0x4EAB1722 0x04EC10F0 0x00000008 0x00000100 +0150: 0x00000008 0x00000102 0x43C80000 0x43960000 +0160: 0x00000000 0x00000000 0x00000320 0x00000258 +0170: 0x00000000 0x00000001 0x0020050E 0x00000200 +0180: 0x00000000 0x012C0190 0x00227BC4 0x00000190 +0190: 0x0000012C 0x0000002C 0x0028FE2C 0x00825EA4 +01A0: 0x750A1245 0x00000000 0x7EFDE000 0xFFFFFFFF +01B0: 0x00821D17 0x00000065 0x00000065 0x0028FF88 +01C0: 0x008246F1 0x00400000 0x00000000 0x017B3068 +01D0: 0x0000000A 0x00000094 0x00000006 0x00000001 +01E0: 0x00001DB1 0x00000002 0x76726553 0x20656369 +01F0: 0x6B636150 0x00003120 0x00000000 0x00000000 +0200: 0x00000000 0x00000000 0x00000000 0x00000000 +0210: 0x00000000 0x00000000 0x00000000 0x00000000 +0220: 0x00000000 0x00000000 0x00000000 0x00000000 +0230: 0x00000000 0x00000000 0x00000000 0x00000000 +0240: 0x00000000 0x00000000 0x00000000 0x00000000 +0250: 0x00000000 0x00000000 0x00000000 0x00000000 +0260: 0x00000000 0x00824588 0x0028FF88 0x00000000 +0270: 0x7EFDE000 0xC0000005 0x00000000 0x017B3068 SCM Op: 0x2BF, lDbg: 0 LastRendObj: 982 Game Version: US 1.0 State Information: Ped Context: 0
EDIT: Something else,
I removed over 800 objects one by one because that's what the editor does. Could this be the thing that's causing these crashes?