25.02.2019, 17:34
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Last edited by Pottus; 25/02/2019 at 07:03 PM.
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Quote:
https://i.imgur.com/9BaF3CC.png
I'm at the limit nearly. I could be over the limit already, if I didn't switch onto global tds with arrays. |
@Edit
Some more gripes with this include.
- Instead of arbitrarily just shoving textdraws into the streamer let the user choose if the td will actually be streamed or not! I thought about this quite a bit it makes absolutely no sense to have to stream ALL textdraws why would you? It makes sense that only lower priority less used systems would need to be streamed.
- This ties into the first point. How many textdraw slots or player textdraw slots do you really need for effective streaming? Certainly not all of them! That would be a shit load of extra overhead for nothing. Destroying/Creating is a slow process when it comes to updating clients with newly created TD's.
- Stuff like extra id's would still be beneficial so even if TD's are not streamed this system goes beyond being just a streamer but capable of handling native functions in a powerful sub-system controller.
- Features like grouping and as Y_Less pointed out the correct term z-indexes extends functionality to the makings of a GUI controller.