Quote:
Originally Posted by TheToretto
Код:
new Float:Pos[3];
GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
for(new i; i < MAX_PLAYERS; i++)
{
if(IsPlayerInRangeOfPoint(i, 7.0, Pos[0],Pos[1],Pos[2]))
SendClientMessage(i, -1, "hello nearbie players");
}
|
I would also suggest to check if the player is in the same world