undefined "ProxDetector"
#9

Quote:
Originally Posted by TheToretto
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Код:
new Float:Pos[3]; 
GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);

for(new i; i < MAX_PLAYERS; i++)
{
    if(IsPlayerInRangeOfPoint(i, 7.0, Pos[0],Pos[1],Pos[2]))
        SendClientMessage(i, -1, "hello nearbie players");
}
I would also suggest to check if the player is in the same world
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Messages In This Thread
undefined "ProxDetector" - by Dimkata - 20.02.2019, 12:49
Re: undefined "ProxDetector" - by ComDuck - 20.02.2019, 16:03
Re: undefined "ProxDetector" - by TheToretto - 20.02.2019, 16:17
Re: undefined "ProxDetector" - by TokicMajstor - 20.02.2019, 16:44
Re: undefined "ProxDetector" - by Dimkata - 20.02.2019, 19:39
Re: undefined "ProxDetector" - by TheToretto - 20.02.2019, 20:06
Re: undefined "ProxDetector" - by Dimkata - 20.02.2019, 20:39
Re: undefined "ProxDetector" - by TheToretto - 20.02.2019, 20:54
Re: undefined "ProxDetector" - by Kasichok - 20.02.2019, 21:03

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