19.02.2019, 14:34
Pawn's types don't really matter; the result of the code would be the same if I took the route I did in a higher level language. It gives the same value in the end so the under-the-hood differences in the languages is important in understanding Pawn but I'm glad to understand why this works in both cases.
EDIT: Also I was confused by the differences between typeless and dynamic-typed languages.
What would be a better method for password hashing? I'm open to suggestions, I can't use this one anymore anyway because I asked for help publicly with it. I'm probably going to write a new one instead of an Alder-32 hashing method; I just need it to be reliable and secure that's all. I've never worked "close to the machine" with bits, so this is a newer step.
EDIT: Also I was confused by the differences between typeless and dynamic-typed languages.
What would be a better method for password hashing? I'm open to suggestions, I can't use this one anymore anyway because I asked for help publicly with it. I'm probably going to write a new one instead of an Alder-32 hashing method; I just need it to be reliable and secure that's all. I've never worked "close to the machine" with bits, so this is a newer step.