19.02.2019, 08:48
try when play use piss to make a variable like
new animations;
when use piss
animations = 1;
onplayerkeystatechange
if(animations == 1)
{
if(newkeys == your text)
{
ClearAnimation(playerid)
}
}
new animations;
when use piss
animations = 1;
onplayerkeystatechange
if(animations == 1)
{
if(newkeys == your text)
{
ClearAnimation(playerid)
}
}

