Stacked textdraw problem
#5

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Originally Posted by Pottus
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Here is the rules with textdraws.

1.) You have 2000 limit for global textdraws. Global textdraws are used for any textdraw that either doesn't change or changes for everyone! These are not created/deleted in good practice.
2.) Player textdraws are used when you have per-player output and are limited to 256. For that reason on occasion it may be necessary to use the create/delete method when lots are used.
3.) Recycle textdraws that are similar ie. You have a background that doesn't change but text that does. Either a.) Create text for each situation b.) Use a player textdraw and change text as needed - Depending on the situation action "b" is typically the best way to go.

I know the rules are so simple! But people have trouble following the concept of their use.
Thank you for the additional information as well! I'll work with a lot of textdraws so its going to be handy!
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Messages In This Thread
Stacked textdraw problem - by polygxn - 17.02.2019, 04:12
Re: Stacked textdraw problem - by Pottus - 17.02.2019, 04:27
Re: Stacked textdraw problem - by polygxn - 17.02.2019, 04:42
Re: Stacked textdraw problem - by Pottus - 17.02.2019, 05:19
Re: Stacked textdraw problem - by polygxn - 17.02.2019, 06:03

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