16.02.2019, 16:51
This is the whole script
Should I change the textdraws with the dialog or what?
Should I change the textdraws with the dialog or what?
Код:
//--------------------------------------TUTORIJAL-------------------------------------------------------------- if(TutTime[i] >= 1) { TutTime[i] += 1; if(TutTime[i] == 3) { ClearChatbox(i, 100); InterpolateCameraPos(i, 708.382324, 312.173919, 75.567367, 429.388458, 702.377685, 75.567367, 39000); InterpolateCameraLookAt(i, 703.829711, 311.769317, 73.539985, 430.007537, 697.849304, 73.539985, 39000);//BZONA MOST TextDrawHideForPlayer(i, EXPTD21[i]); TextDrawHideForPlayer(i, EXPTD20); TextDrawHideForPlayer(i, DWExpLinija0); TextDrawHideForPlayer(i, DWExpLinija1); TextDrawHideForPlayer(i, poruke); TextDrawHideForPlayer(i, DWExpBrojka0); TextDrawShowForPlayer(i, DMTD1); TextDrawShowForPlayer(i, DMTD2); TextDrawShowForPlayer(i, DMTD3); TextDrawShowForPlayer(i, DMTD4); } else if(TutTime[i] == 16) { ClearChatbox(i, 100); InterpolateCameraPos(i, -1560.903076, 450.358062, 135.485458, -959.937927, 1179.366821, 135.485458, 39000); InterpolateCameraLookAt(i, -1564.076293, 454.088104, 134.476806, -964.506469, 1177.435546, 134.854339, 39000);//SF MOST TextDrawHideForPlayer(i, DMTD1); TextDrawHideForPlayer(i, DMTD2); TextDrawHideForPlayer(i, DMTD3); TextDrawHideForPlayer(i, DMTD4); //====== TextDrawHideForPlayer(i, DWExpBrojka0); TextDrawShowForPlayer(i, PGTD1); TextDrawShowForPlayer(i, PGTD2); TextDrawShowForPlayer(i, PGTD3); TextDrawShowForPlayer(i, PGTD4); } else if(TutTime[i] == 25) { ClearChatbox(i, 100); InterpolateCameraPos(i, -2532.761718, 1187.813232, 169.755920, -2667.331542, 2331.351074, 169.755920, 39000); InterpolateCameraLookAt(i, -2537.157714, 1189.922119, 168.647491, -2667.290527, 2326.385009, 169.175460, 39000);//SF MOST CRVEN TextDrawHideForPlayer(i, PGTD1); TextDrawHideForPlayer(i, PGTD2); TextDrawHideForPlayer(i, PGTD3); TextDrawHideForPlayer(i, PGTD4); //====== TextDrawHideForPlayer(i, DWExpBrojka0); TextDrawShowForPlayer(i, MGTD1); TextDrawShowForPlayer(i, MGTD2); } else if(TutTime[i] == 35) { ClearChatbox(i, 100); InterpolateCameraPos(i, -2545.415771, 2545.600585, 51.495285, -2331.558593, 2244.818603, 25.535427, 39000); InterpolateCameraLookAt(i, -2541.811767, 2542.236328, 50.662208, -2334.986572, 2248.454345, 25.362024, 39000);//SF SELO TextDrawHideForPlayer(i, MGTD1); TextDrawHideForPlayer(i, MGTD2); //====== TextDrawHideForPlayer(i, DWExpBrojka0); TextDrawShowForPlayer(i, SKTD1); TextDrawShowForPlayer(i, SKTD2); TextDrawShowForPlayer(i, SKTD3); } else if(TutTime[i] == 45) { ClearChatbox(i, 100); InterpolateCameraPos(i, -2949.191650, 1274.835571, 117.730987, -2881.024169, 630.610839, 117.730987, 39000); InterpolateCameraLookAt(i, -2945.519531, 1272.079956, 115.750366, -2877.061279, 633.128112, 116.011116, 39000);//SF DO CRVEN MOST TextDrawHideForPlayer(i, SKTD1); TextDrawHideForPlayer(i, SKTD2); TextDrawHideForPlayer(i, SKTD3); //====== TextDrawHideForPlayer(i, DWExpBrojka0); TextDrawShowForPlayer(i, DBTD1); TextDrawShowForPlayer(i, DBTD2); TextDrawShowForPlayer(i, DBTD3); TextDrawShowForPlayer(i, DBTD4); } else if(TutTime[i] == 53) { ClearChatbox(i, 100); TextDrawHideForPlayer(i, DMTD1); TextDrawHideForPlayer(i, DMTD2); TextDrawHideForPlayer(i, DMTD3); TextDrawHideForPlayer(i, DMTD4); TextDrawHideForPlayer(i, PGTD1); TextDrawHideForPlayer(i, PGTD2); TextDrawHideForPlayer(i, PGTD3); TextDrawHideForPlayer(i, PGTD4); TextDrawHideForPlayer(i, MGTD1); TextDrawHideForPlayer(i, MGTD2); TextDrawHideForPlayer(i, SKTD1); TextDrawHideForPlayer(i, SKTD2); TextDrawHideForPlayer(i, SKTD3); TextDrawHideForPlayer(i, DBTD1); TextDrawHideForPlayer(i, DBTD2); TextDrawHideForPlayer(i, DBTD3); TextDrawHideForPlayer(i, DBTD4); TextDrawHideForPlayer(i, DWExpBrojka0); //====== new onostring[1000]; format(onostring, sizeof(onostring), "\n{FFFFFF}Se nadevame deka uspesno go prosledivte tutorialot",onostring); format(onostring, sizeof(onostring), "%s\n{FFFFFF}i go nasocivte veseto vnimanie kon Role-Play pravilata koi vi",onostring); format(onostring, sizeof(onostring), "%s\n{FFFFFF}bea prikazani vo nego..",onostring); format(onostring, sizeof(onostring), "%s\n\n{0049FF}>{FFFFFF}Vi posakuvame prijatna igra, mnogu druzenje",onostring); format(onostring, sizeof(onostring), "%s\n{FFFFFF}zabava i mnogu uspeh.",onostring); format(onostring, sizeof(onostring), "%s\n\n\n{0049FF}>{FFFFFF}Vo sledniot cekor treba da izberete mesto na ziveenje..",onostring); ShowPlayerDialog(i,PREDPITANJA,DIALOG_STYLE_MSGBOX,"{FF4040}Registracija",onostring,"Prodolzi",""); //====== TutTime[i] = 0; PlayerInfo[i][pTut] = 1; } }