12.02.2019, 17:46
pawn Код:
#include <a_samp>
#include <streamer>
CreateWeaponPickup(weaponid, Float:x, Float:y, Float:z)
{
weaponid = GetWeaponPickupID(weaponid);
CreateDynamicPickup(weaponid, 1, x, y, z, -1, -1, -1, STREAMER_PICKUP_SD);
return 1;
}
GetWeaponPickupID(weaponid)
{
switch(weaponid)
{
case 1: return 331;
case 2: return 333;
case 3: return 334;
case 4: return 335;
case 5: return 336;
case 6: return 337;
case 7: return 338;
case 8: return 339;
case 9: return 341;
case 10: return 321;
case 11: return 322;
case 12: return 323;
case 13: return 324;
case 14: return 325;
case 15: return 326;
case 16: return 342;
case 17: return 343;
case 18: return 344;
case 22: return 346;
case 23: return 347;
case 24: return 348;
case 25: return 349;
case 26: return 350;
case 27: return 351;
case 28: return 352;
case 29: return 353;
case 30: return 355;
case 31: return 356;
case 32: return 372;
case 33: return 357;
case 34: return 358;
case 35: return 359;
case 36: return 360;
case 37: return 361;
case 38: return 362;
case 39: return 363;
case 40: return 364;
case 41: return 365;
case 42: return 366;
case 43: return 367;
case 44: return 368;
case 45: return 369;
case 46: return 371;
default: return 1239;
}
return 1;
}