22.09.2009, 19:04
Quote:
Originally Posted by DeathOnaStick
i would use SetPlayerClassEx and under OnPlayerRequestSpawn GametextForPlayer. I would use getPlayerClass then. It should look like this then(i didnt compile that, might have errors, but i just want to give an example):
Код:
OnPlayerRequestSpawn { if(GetPlayerTeam(playerid)==1) //shows your first teams' name { GameTextForPlayer(playerid, "Youre in Team One!", 3000, 3); } else if(GetPlayerTeam(playerid)==2) { GameTextForPlayer(playerid, "Youre in Team Two!", 3000, 3); } // And so On return 1; } Greetings, DeathOnaStick |
pawn Код:
switch(classid)
{
case 0: GameTextForPlayer(playerid,"text",1000,4);
case 1: GameTextForPlayer(playerid,"text",1000,4);
case 2: GameTextForPlayer(playerid,"text",1000,4);
case 3: GameTextForPlayer(playerid,"text",1000,4);
}